神界:原罪2 v3.0.165.9DOT状态效果增强MOD

资源类型: 游戏MOD
资源语言: 简体中文
运行环境: WinAll
资源大小: 1.53MB
整理时间: 2018-01-29
资源标签:

神界:原罪2 v3.0.165.9DOT状态效果增强MOD是玩家们为动作冒险游戏《神界:原罪2》特别制作发行的一款非常不错的补丁工具。

《神界:原罪2》是由Larian Studios开发的一款魔幻RPG游戏,游戏本身的画面画风都已经非常棒了。这款神界原罪2DOT效果增强mod,大多数的属性伤害状态效果将不再被装甲阻挡,护甲无法吸收这样的伤害,是否能抵抗取决于角色的元素抗性等属性的影响。喜欢的玩家快点下载试试吧!

【MOD介绍】

Most of the status effects are no longer blocked because of armor. The chance of resistance is now dependent on the levels you put in to attributes of your characters.

大多数状态效果不再因为装甲而被阻挡。抵抗的机会现在取决于你对角色属性的等级。

Update 1.1.0:

更新1.1.0:

For many Skills, you overcome the resistance of the target, depending on the attributes and abilities of the Caster. Overcoming the resistance is -0.033% (-0.00033) per level of the corresponding attribute (above 10) and each level of the corresponding caster's abilitiy to the target's resistance per attribute level (maximum -1%).

对于许多技能,你可以根据施法者的属性和能力来克服目标的阻力。克服阻力是0.033%(0.00033)按相应的属性的水平(10以上),每一级对应的施法者的能力为目标的抵抗每一级(最大1%)。

For example: A caster with Strength – 30 and Warfare – 10 uses "Overpower" on a target with Finesse – 30 and Constitution – 30. In this example the target's chance to resist from "Knocked Down" is no longer a 100% (1.0), but 60,4%(0,604).

例如:一个力量–30战–10连铸机采用“压制”的目标与手腕–30和宪法–30。在这个例子中抵御“击倒”目标的机会不再是100%(1),但60,4 %(0604)。

Additional attributes for the skills of relevant schools:

有关学校技能的附加属性:

Polymorph – Finesse, Scoundrel – Finesse, Warfare – Strength, Summoning – Intelligence, Pyrokinetic – Intelligence, Necromancer – Intelligence, Huntsman – Wits, Geomancer – Intelligence, Aerotheurge – Intelligence. For the arrows – Ranged + Wits.

多晶型–手腕,歹徒–手腕,战–力量,召唤–情报,情报–智能–炎能爆,死灵法师,亨茨曼–斗智斗勇,风水–情报,aerotheurge–情报。对于箭-远程+智慧。

The following skills are taken into account (For status effects indicated in the tables):

考虑到下列技能(表中所示的状态效应):

DISARMED: Tentacle Lash, Sleeping Arms, Corrosive Spray; BLINDED: Throw Dust, Dust Blast, Black Shroud*, Fire Whip, Blinding Radiance*; CHARMED: Dominate Mind, Charm Arrows; CHICKEN FORM: Chicken Claw; CRIPPLED: Crippling Blow, Pin Down, Grasp of the Starved, Impalement; DISEASED: Corrupted Blade; TERRIFIED: Terrifying Cruelty; KNOCKED DOWN: Battering Ram***, Battle Stomp, Overpower, Earthquake**, Sucker Punch, Knockdown Arrow; NULLIFIED RESISTANCES: Flay Skin; MUTED: Gag Order, Vacuum Touch, Silencing Stare**; TAUNTED: Provoke.

缴械:触手睫毛,睡的胳膊,腐蚀喷涂;盲:把粉尘,粉尘爆炸,Black Shroud *,火鞭,眩目的光芒*;魅力:支配心灵,魅力的箭;鸡鸡爪子;形式:残废:沉重的打击,牵制,掌握饥饿,刺穿;病变:损坏的叶片;惊恐:可怕的残忍;撞倒:槌***,战争践踏,压倒,地震**,出其不意,击倒箭;无效:Flay Skin电阻;静音:禁言令,真空接触,沉默的盯着**;嘲笑:激怒。

Remarks:

评论:

* - Resistance is overcome only at the time of casting; ** - Overcoming resistance sometimes may not be taken into account at the maximum distance from the center of the cast; *** - Overcoming resistance sometimes can only be taken into account for the ultimate goal.

*电阻只有在浇铸时才能克服;克服阻力有时不能在铸件中心的最大距离处考虑;克服阻力有时只能考虑到最终目标。

For summoned creatures and grenades, overcoming resistance is not taken into account.

对于召唤生物和手榴弹,克服阻力是不考虑的。

The values of the resistance coefficient of the accounted attributes for the SLOWED, ENTANGLED & PETRIFIED statuses are reduced to 1%.

缓速、纠缠和石化状态的占位属性的阻力系数值减至1%。

Removed digital notifications of the reflection power for the state effect determined by the elementary resistance, since they correspond to 1/1 reporting attributes.

消除由基本电阻确定的状态效应反射功率的数字通知,因为它们对应于1/1个报告属性。

Description:

描述:

Most status effects no longer have a saving throw from armor. The chance of resistance now depends on the level of attributes of your characters.

大多数状态效果不再有护甲豁免。抵抗的机会现在取决于你的角色的属性等级。

Status effects for whom resistance is determined by one attribute – each level over 10 gives you a 3.5% resistance chance to these effects:

为一个属性决定抵抗力的状态效果,每级超过10会给你3.5%的抵抗效果:

Status effect resistance is determined by the elemental resistance - each attribute level gives 1% resistance to the effect:

状态效应电阻是由元素电阻决定的,每一个属性等级给出1%个电阻值:

Status effects for whom resistance is determined by 2 attributes – each level over 10 for the corresponding attributes gives you a 2.5% resistance chance to these effects:

2种属性决定了抵抗力的状态效应,每一级对应属性的10级以上都会给你2.5%的抵抗力:

Status effects for whom resistance isdetermined by 2 attributes – for one is determined by earth resistance (For version 1.1.0, the percentage coefficient of the first attribute - 1%):

状态的影响就是电阻由2个属性–一是由接地电阻(版本1.1.0,的第一属性1%的比例系数):

Resistance to the status effects added to the enhanced version of the mod:

对mod增强版本的状态影响的抵抗:

The format of displayed messages:

显示消息的格式:

【使用说明】

下载后解压,将子压缩包内文件移动到游戏安装目录下同同名文件合并

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