我的世界v1.12科幻传送枪MOD

资源类型: 游戏MOD
资源语言: 简体中文
运行环境: WinAll
资源大小: 4.66MB
整理时间: 2017-12-02
资源标签:

我的世界科幻传送枪MOD是一款由“iChun”制作的游戏模组工具,适用于像素沙盒游戏《MineCraft》。

《Minecraft》(《我的世界》)是一款风靡全球的高自由度沙盒游戏,由瑞典Mojang AB和4J Studios开发,于2009年5月13日发行。2014年11月6日,该游戏被微软收购。2016年网易取得了该游戏在中国的代理权。该游戏以每一个玩家在三维空间中自由地创造和破坏不同种类的方块为主题。玩家在游戏中可以在单人或多人模式中通过摧毁或创造方块以创造精妙绝伦的建筑物和艺术,或者收集物品探索地图以完成游戏的主线。使用本文推荐的这款MOD工具,可以在《我的世界》游戏中加入来自Valve的知名游戏《传送门》中的传送枪,它可以打开空间门,也可以传送物质,打出炮塔之类的东西。

【使用说明】

你可能会需要ForgeAPI,点击下载我的世界 v1.12.1Forge整合包

将压缩包内的jar文件复制到游戏目录下的Mods文件夹,然后进入游戏加载MOD。

【MOD介绍】

Portal Gun: The portal gun comes in a few different colors and can create portals corresponding to its color. Portals are made by left and right clicking, portals cannot be made on transparent blocks, if an invalid location is selected for a portal there is a small particle effect similar to the game Portal. Portals can be reset by pressing the “R” key while holding the portal gun using the default settings. Solid blocks and mobs can be picked up with the portal gun while nearby by pressing the “G” key on default settings and can be dropped by pressing the “G” key again, blocks dropped by the portal gun will fall similar to sand and gravel if not placed adjacent to a solid block, blocks will also keep damage values and tile entities. Some blocks cannot be picked up if mod author’s choose, a good example of this is rubber tree blocks from Industrial Craft 2 cannot be picked up with the portal gun to prevent creating a wall of tappable rubber blocks. Blocks and mobs held with the portal gun will be taken through portal gun portals but the player must walk through first. When only one portal is active it will appear similar to how it would appear in the game Portal, however when there are two active portals of corresponding colors you can see “through” each portal to the other one. If a portal is shot onto the moon and the other on the ground, all blocks and entities nearby will be sucked in. Portals have an outline that can be seen through blocks similar to in the game Portal and Portal 2.

门户枪:门户枪有几种不同的颜色,可以创建与它的颜色相对应的门户。门户是由左右键单击的,门户不能在透明块上进行,如果为门户选择了无效的位置,则会有类似于游戏门户的小粒子效果。通过使用默认设置,按住“R”键,可以重置门户。固体块和暴徒与门户可以拿起枪在附近通过按“G”键默认设置,可以再次下降了按“G”键,块下降了门户枪将会类似于砂和砾石如果不是附近放置一块整体,街区也将保留损失值和瓷砖的实体。如果mod作者的选择,一些街区不能被拾起,一个很好的例子就是工业工艺2的橡胶树块不能用门枪来拿起,防止产生一堵可被堵塞的橡胶块墙。用门户枪控制的街区和暴徒将通过门户枪入口,但玩家必须先走完。当只有一个门户处于活动状态时,它将与在游戏门户中出现的方式类似,然而,当有两个活跃的相应颜色的门户时,您可以看到“通过”每个门户到另一个门户。如果一个入口被射到月球上,另一个在地面上,那么附近的所有街区和实体都将被吸入。门户有一个大纲,可以通过与游戏门户和门户2类似的块来看到。

Portal Spawners: When placed a portal spawner will show a GUI displaying all the portal colors from which you can pick, a portal spawner will spawn a portal when activated with a redstone current, this portal is no different than one created with a portal gun.

门户产卵器:当放置一个门户的产卵器时,将显示一个显示所有门户颜色的GUI,您可以从中选择,门户的产卵器将在使用红石流激活时产生一个门户,这个门户与使用门户枪创建的门户没有什么不同。

Weighted Storage Cube: To put it simply, a storage cube is an entity, which can be used on pressure plates and can be pushed around by other entities. Companion cubes can be smelted into the music disk “still alive” which can be played in a jukebox to play the Valve’s Portal song,which will play in the portal game after you defeat GLaDOS. The storage cube can also be combined with a rose on the crafting grid to make a companion cube, see weighted companion cube.

加权存储立方体:简单地说,存储立方体是一个实体,可以在压力板上使用,可以被其他实体推动。伴星可以被熔炼到音乐盘“还活着”,可以在一个唱机中播放阀门的门户歌曲,在你击败GLaDOS后将在门户游戏中播放。存储立方体也可以与一个玫瑰在制作网格上合成一个伴星,看到加权的伙伴立方体。

Weighted Companion Cube: Companion cubes can be made by combining a weighted storage cube with a rose in the crafting grid to make your new friend. Companion cubes can also be smelted into the music disk “still alive” which can be played in a jukebox to play one of Valve’s Portal songs as will play in the portal game after you defeat GLaDOS. Otherwise, they perform in the same way as a Weighted Storage Cube.

加权伙伴立方体:可以通过将一个加权的存储立方体与一个在制作网格中的玫瑰结合起来制作你的新朋友。伴星也可以被熔炼到音乐盘里“还活着”,可以在一个唱机中播放一种阀门的门户歌曲,当你打败GLaDOS后将在门户游戏中播放。否则,它们的执行方式与加权存储多维数据集相同。

Sentry Turret: Turrets are entities that are hostile to all entities except the player, an odd feature. They shoot laser tracking beams from a laser on the central part of their body and a turrets side panels will pop out when tracking something, not unlike in the portal game. When bumped sharply or hit. Turrets will also rotate/move if gently pushed, and when “de-activated” will make noises like in the portal game. Turrets have a 1/10 chance of spawning normally.

Sentry炮塔:炮塔是对所有实体都不友好的实体,除了玩家,一个奇怪的特征。他们在身体的中心部位发射激光跟踪激光束,在跟踪某物时,会弹出一个炮塔侧板,而不是像在门户游戏中那样。在剧烈碰撞或撞击的时候。如果轻轻推动,Turrets也会旋转/移动,当“去激活”将会在门户游戏中发出类似的声音。炮塔有1 / 10的机会正常产卵。

Defective Turret: The defective turret is a turret that has a laser beam tracker, but will not shoot anything at all, and has an odd texture much like the portal game. They will also say different things than the regular turret.

缺陷炮塔:有缺陷的炮塔是一个有雷射光束跟踪器的炮塔,但不会射击任何东西,而且有一个奇怪的纹理,很像门户游戏。他们也会说不同的东西,而不是普通的炮塔。

Oracle Turret: Oracle turrets have the same texture as a sentry turret, but have no laser beam and always face forwards. They will also perform a “dance” (performs like an accordion) and sing the song “Valve: turret wife serenade” when placed in a row of four. Several groups of oracle turrets can be made to dance at the same time, as long as there is at least five blocks of air between groups.

Oracle Turret:Oracle turrets具有与sentry塔楼相同的纹理,但没有激光束,并且总是向前。他们还将表演一种“舞蹈”(表现得像手风琴),并在四人的行列中演唱歌曲《阀门:炮塔的妻子小夜曲》(Valve:turret wife serenade)。几组神谕者可以在同一时间跳舞,只要有至少五个街区的空气。

High Energy Pellet Launcher: The High Energy Pellet Launcher is from portal 1,this shoots an instant-kill pellet that moves at a moderate speed,it needs to be placed on a block,and it will turn back into the item when the block it is on is destroyed. If you get the pellet into a High Energy Pellet Catcher,the Catcher will emit a redstone signal. The Launcher itself needs to be powered by redstone to shoot a pellet,and it will stop shooting pellets once the pellet it last shot hits a High Energy Pellet Catcher.

高能球团发射装置:高能球团发射装置来自于1号门,它发射一个瞬间杀死的子弹,它以适中的速度移动,它需要被放置在一个物体上,当它被摧毁时,它将会返回到物体上。如果你把球扔进高能量的小球捕手,接球手将发出红石信号。发射装置本身需要红石的动力来发射一个小球,它将在子弹击中一个高能球球捕捉器后停止射击。

High Energy Pellet Catcher: The High Energy Pellet Catcher will emit a redstone signal when a High Energy Pellet hits it. Like the High Energy Pellet Launcher, it must be placed on a block, and it will turn into the item if the block it is on is destroyed. When the use button is clicked on the launcher, it wil release the HEP(High Energy Pellet).

高能球球捕捉器:高能球球捕捉器在高能球团撞击时发出红石信号。像高能球发射装置一样,它必须放置在一个物体上,如果它的物体被摧毁,它就会变成物体。当在启动器上点击使用按钮时,它将释放HEP(高能小球)。

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