村庄v1.023升级档+破解补丁

资源类型: 升级补丁
资源语言: 英文原版
运行环境: WinAll
资源大小: 22.08MB
整理时间: 2016-04-11
资源标签:

村庄v1.023升级档+破解补丁是由玩家为一款策略建设类游戏《村庄》制作的辅助补丁。

该游戏发售至今各方面都赢得了玩家们的肯定,不过其中BUG众多,为了给玩家们提供更加出色的游戏环境,同时官方也是相当给力地推出全新升级补丁,现在终于迎来了游戏的第二次更新,对于喜爱该游戏的玩家来说绝对不容错过。

【使用说明】

1、解压缩

2、安装Update目录下的升级补丁到游戏目录中

3、复制Crack目录下的破解补丁到游戏目录中覆盖

4、开始游戏

【更新说明】

可村民v1.023

我们刚刚上传村民的新版本1.023。这是得到了改进:

- 改进护林小屋和护林行为

- 村民具有高人口时,不会生病不断

- 农作物将增长在冬季要慢得多

- 性能优化:有很多村民应该是固定的滞后时

- 成人仍然可以得到> 40岁,但会稍微快一些年龄

- 工具将现在总是正确保存

- 孕妇修正错误只是站在家门前

- 修正统计市政厅打开窗口时滞后

- 礼拜堂现在可以再次升级到教堂

8.可村民Apr.v1.020

增强功能:

- 增加鸟的风景

- Stonepit-和Minemarkers现在点击,并显示可用的资源

- 右键单击一个建筑图标现在带您到大楼

- 增加怀孕几率

- 增加的最大年龄为43〜

- 改进的显示和市政厅消费的商品的选择

- 在市政厅工作,分配优化显示

- 牧师将现在总是优先祈祷做之前在教会群众

对于死者村民(应防止总是祈祷一个错误的行为

死者的村民,从此再也做一团)

- 图形化的设置现在默认的“推荐”

- 缩短了introtexts一点

- 一些文本的改进,在德国第1章

- 增加了一个loadinghint为“右键单击一个建设”

- 实施后备检查GAMEDATA是否仍然存在。显示弹出

现在在启动时,当GAMEDATA被删除,但其余的(配置等)不

Bug修复:

- 固定的问题与商家:将不再不会在少数情况下消失;

现在将始终删除展位图形一旦离开

- 环境声的固定搭配起来自由行动的海岸和森林

- 新岛地图固定的环境ID - >现在将显示海岸纹理

- 固定死的村民从未消失的一些问题。还改进了

村民的行为将他们的坟墓(同时仍然将不再动弹

躺在地上)

- 随着负载的游戏键不开放负载游戏窗口的固定问题

- 修正:怀孕的妇女现在总是会生出,哪怕是不夜

了(应防止“preganant,一天直到出生: - 20”消息)

- 修正:当具有扩展市政厅市政厅通过转让士兵

和警卫室而不能正常工作

- 固定:让工具或之后的药有时崩溃游戏

医药大修

- 修正:自由行动图4和5,现在将显示正确的纹理(改

在config.ini文件并重新建立其.vmp环境IDS)

- 在跳跃运动时的对话,速度现在将正确重置(仅

发生时不跳,但通常通过对话会)

- 在牧师修正了导致破坏游戏的bug

- 标记为不可访问的树木现在被正确标记,如果是作为访问

到达。

- 村民的疾病现在正确保存

- 桥helpbox构建过程中,现在显示的,而不是事后

- 没有父母和孩子在家,现在闲置

- 如果没有食物村民不会得到马上不高兴

- 加载的“跳岛”秘技是产生100金

- 桥现在有一个悬停外形

- “购买” - 按钮农场现已本地化

- Raincatchers尚未正确填满

原文:

v1.023 of Villagers available

We have just uploaded a new version 1.023 of Villagers. This is what got improved:

- Improved forester lodge and forester behaviour

- Villagers wont get sick constantly when having a high population

- Crops will now grow much slower in winter

- Performance optimization: lags when having a lot of villagers should be fixed

- Adults still get to >40 years of age, but will age slightly faster

- Tools will now always be correctly saved

- Fixed bug of pregnant women just standing in front of home

- Fixed statistics lag when opening townhall window

- Chapel can now be upgraded to church again

8. Apr.v1.020 of Villagers available

Enhancements:

- added birds to the scenery

- Stonepit- and Minemarkers are now clickable and show the resources available

- Right clicking a building icon now takes you to the building

- increased pregnancy chances

- increased maximum age to ~43

- improved display and selection of consumed goods in townhall

- optimized display of job-assignment in townhall

- priest will now always prioritize doing a mass in the church before praying

for a dead villager (should prevent faulty behaviour of always praying for a

dead villager and never doing a mass again)

- graphical setting now default "Recommended"

- Shortened the introtexts a little

- Some text-improvements in german chapter 1

- added a loadinghint for "right-clicking a building"

- implemented a fallback to check whether the GameData still exists. Shows popup

now on startup, when the GameData was removed but the rest (config etc) not

Bugfixes:

- fixed issues with the merchant: will no longer not disappear in rare cases;

will now always remove the booth graphic once left

- fixed mix up of ambient sound in freeplay for coast and forest

- fixed environment ID of new island map -> coast textures will now be shown

- fixed some issues with dead villagers never disappearing. Also improved the

behaviour of villagers going to their graves (will no longer move while still

lying on the ground)

- fixed issue with the load game button not opening the load game window

- fixed: pregnant womens will now always give birth, even if it is not night

anymore (should prevent "preganant, day until birth: - 20" message)

- fixed: soldier assignment through townhall while having an extended townhall

and a guardhouse was not working properly

- fixed: getting tools or medicine was sometimes crashing the game after the

medicine overhaul

- fixed: freeplay map 4 and 5 will now have the correct textures shown (changed

their environment ids in config.ini and re-build the .vmp)

- when skipping dialogues in campaign, speed will now reset properly (was only

happening when not skipping, but normally going through the dialogues)

- fixed bug in priest leading to game breaking bug

- trees marked as unreachable are now correctly marked as reachable if being

reachable.

- Illness of Villagers is now correctly saved

- Bridge helpbox now showing during build instead of afterwards

- Children without parents and home will idle now

- Villagers will not get unhappy instantly if without food

- Loading a savegame of "Island Hopping" was generating 100 gold

- Bridge now has a hover-outline

- "Buy"-Button in farm is now localized

- Raincatchers have not been filling up correctly

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